Wednesday, December 11, 2024

Llamamen Flat Sprites

I experimented with two-sided standing paper models, but I still don't really like the concept. Plus, they take a lot more space than flat tokens do.

Otherwise, I can whip up "terrain" for flats with just a black pen and some coloured paper.

So I made some top-downs, which indicate troop type, faction, and hit points. They are 'to scale', the standard infantry is on a base 25mm wide if you print them at 100%. You can re-scale them to 70% or 50% when printing.

Here's the first lot for the Llamamen:

Infantry: regular, Shield, Anti-infantry, Anti-Tank, Two-Feet Super Infantry




Tank, Flyer, Artillery


Medium and Heavy Mech




Wednesday, July 24, 2024

Test Space Battle - Ratmen vs. Arthropod

A semi-accurate dramatisation

I've designed a set of diceless campaign and combat rules for quick resolution and solo play.

In this battle, which I used for testing the tactical rules, a Ratmen strike force enters Arthropod territory in hopes of salvage, but the enemy is right on their heels.

Tuesday, July 23, 2024

Visual cues for factions

So for now I sort of established the main visual features of each major faction:

Squirrelmen - Round or Roughly Peanut-Shaped
Llamamen - Square or Angular
Krustacea - Bio-Ships, Crustacean Army Units (like these ones)
Jazygia - Socialist Utopia (with some Star Trek influence)
Pullet Rooster Autocracy - Beakies

Friday, March 1, 2024

Jazygian Space Navy sprites for SABSFS

Changing things a bit, this time I used a goose green colour for the materiel. The tank, flyer and artillery are modern vehicles from the Junior General website that I recolored.

Of course you can still print these in black&white, the choice was only made to differentiate them from the greyscale figures from earlier.

The same notice stands for the figures as in previous posts: they are scaled to the other sprites in the line, so if you resize one faction, you should do so with the others as well. 

Thursday, February 15, 2024

Test Space Battle


Being on sick leave, I quickly scraped together a simple spaceship warfare game, creatively titled 'Space Battles in Space by Spacecraft'. It is a distant cousin of another favourite of mine, 'Sea Battles at Sea by Ships'.

Anyway, in this scenario, which I conducted using the available sprites on Roll20, a Squirrelmen battlegroup is pounced upon by an evenly matched Llamamen attack group. Both sides have two Heavy ships. The Llamamen have fixed forward firing arcs and the Squirrelmen have fixed broadsides. Let's see who comes out on top!

Re the first picture, as soon as I started the game I realized that recharging shield values do not work with the chess-like IGOUGO system, so I changed that value to the number of boarders available.

Wednesday, January 31, 2024

The Llamamen Imperial Army of Invasion's Organization

The llamamen sort of think that defending is a bad thing, so they do not have defense forces at all (except for the low-ranking auxiliaries). 

The three forts they have on the Squirrelman border are actually mobile large battle stations, the size of small planets, and they can hurl them across the subspace stream to wreak havoc in their enemy's infrastructure.

Further, they don't have an army and navy branch, the corps commander rules over both and they are basically in the same army structure.

Baseplates for paper figures

These are random pattern baseplates for the squirrelmen and llamamen paper figures.I made a darker version and a coloured one as well.